An aesthetic analysis of Final Fantasy XII in its general entirety from world to characters to gameplay.
Marx claims that labor is the source of all (economic) value, that value is labor and that its quantity is determined by socially necessary labor-time, and one hears Marxists parrot this claim endlessly. Part of it is because Marx said it, and part of it is because we're so ready to take Marx's word for it and… Continue reading Labor Is Valuable, But Value Is Not Labor
I can't say I was a big fan of the first movie, but watching this train wreck of a film makes the first seem like a masterpiece of metaphysical depth and subtlety. I watched the film and literally remember no names, so I won't use them. The characters, world, and story were uninspired, and according… Continue reading Blade Runner 2049: TFW NO GF
A comment and response to a response made by Xexizy (also known and henceforth referred to as Muke) in reply to a comment on one of his videos focused on class and identity politics a long while ago here: https://twitter.com/xexizy11/status/844161769899806721 Identity politics is still a big issue among us, and the Left in general is… Continue reading Against Class Reductionism: Some Advice
FLCL is one of those shows I love for the sheer base aesthetics of it. Yeah, yeah. There is the whole puberty/growing up angle underlying the story, the sexual tensions and metaphors abound, and there are also all the references to otaku and general pop culture, and I can appreciate all that, but I originally… Continue reading FLCL: Medical Mechanica—Childish Adulthood
On how a culture of hiding the body turns it into a fantasy for desire.
On the theme of enchanted nature, its absence in modernity, yet its necessity.